The sick bastards who made this game state that they plan to add more monsters once the game is completely finished. There are a few jump scares but the game really concentrates its horror in the sheer creativity of its creatures, especially the coffin that drives you insane or the books of disease. The shadows are thick and the sound is slightly muffled, which made me feel like I was walking underwater. Most areas are also very dark 9341 has tools at his or her disposal for navigating the environment, but the atmosphere is blatantly unfriendly. The game is paced in such a way that the danger reappears right as you think it’s gone, and the level design is tight and claustrophobic. Between the statue and oily Murdoch, I was having a tough time keeping a consistent pulse.
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